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#define | M_PI 3.14159265358979323846 |
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#define | M_SQRT2 1.41421356237309504880 |
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#define | M_SQRTPI 1.77245385090551602792981 |
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#define | M_TWOPI (M_PI * 2.0) |
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#define | DBL_MAX (1E+37) |
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#define | M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */ |
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#define | M_SQRT3_OVER_2 0.866025403784439 /* sqrt(3)/2 - nonstandard */ |
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#define | M_SQRT2PI 2.50662827463100 /* sqrt(2*pi) - nonstandard */ |
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#define | M_PI_2 1.57079632679489661923 /* pi/2 */ |
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#define | M_PI_3 1.04719755119660 /* pi/3 - nonstandard */ |
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#define | M_PI_4 0.78539816339744830962 /* pi/4 */ |
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#define | ROUND_INT(x) (((x) >= 0) ? ((long)((x)+0.5)) : (long)(-(-(x)+0.5))) |
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#define | FLOOR_PLM_LONG(x) ((plm_long) floor (x)) |
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#define | ROUND_PLM_LONG(x) (((x) >= 0) ? ((plm_long)((x)+0.5)) : (plm_long)(-(-(x)+0.5))) |
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#define | FLOOR_SIZE_T(x) (((x) >= 0) ? ((size_t)(x)) : 0) |
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#define | ROUND_SIZE_T(x) (((x) >= 0) ? ((size_t)((x)+0.5)) : 0) |
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#define | ROUND(x) ((double) (ROUND_INT(x))) |
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#define | SIGN(x) (((x) >= 0) ? (+1) : (-1)) |
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#define | FLOAT_SMALL_VECTOR_LENGTH 1e-6 |
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#define | m_idx(m1, c, i, j) m1[i*c+j] |
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#define | NLMIN(T) (-std::numeric_limits<T>::max()) |
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#define | NLMAX(T) std::numeric_limits<T>::max() |
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static double | exp10_ (double m) |
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static void | vec2_add2 (double *v1, const double *v2) |
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static void | vec3_add2 (double *v1, const double *v2) |
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static void | vec3_add3 (double *v1, const double *v2, const double *v3) |
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template<class T > |
static void | vec3_add (T *v1, const T *v2) |
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template<class T > |
static void | vec3_add (T *v1, const T *v2, const T *v3) |
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template<class T > |
static void | vec3_copy (T *v1, const T *v2) |
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static void | vec4_copy (double *v1, const double *v2) |
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template<class T > |
static T | vec3_dot (const T *v1, const T *v2) |
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template<class T , class U > |
static float | vec3_dot (const T *v1, const U *v2) |
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static double | vec4_dot (const double *v1, const double *v2) |
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static void | vec3_scale2 (double *v1, double a) |
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template<class T , class U > |
static void | vec3_scale3 (T *v1, const T *v2, U a) |
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template<class T > |
static void | vec3_sub2 (T *v1, const T *v2) |
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template<class T , class U , class V > |
static void | vec3_sub3 (T *v1, const U *v2, const V *v3) |
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static void | vec3_invert (double *v1) |
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static void | vec_zero (double *v1, int n) |
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template<class T > |
static T | vec3_lensq (const T *v1) |
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template<class T > |
static T | vec3_len (const T *) |
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template<> |
double | vec3_len (const double *v1) |
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template<> |
float | vec3_len< float > (const float *v1) |
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static void | vec3_normalize1 (double *v1) |
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template<class T > |
static T | vec3_distsq (const T *v1, const T *v2) |
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template<class T > |
static T | vec3_dist (const T *v1, const T *v2) |
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template<class T > |
static void | vec3_cross (T *v1, const T *v2, const T *v3) |
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static void | vec_outer (double *v1, const double *v2, const double *v3, const int n) |
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static void | mat43_mult_vec4 (double *v1, const double *m2, const double *v3) |
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static void | mat_mult_mat (double *m1, const double *m2, int m2_rows, int m2_cols, const double *m3, int m3_rows, int m3_cols) |
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static int | is_number (const double x) |
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template<class T > |
T | clamp (T value, T min_value, T max_value) |
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template<class T > |
T | plm_max (T v1, T v2) |
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template<class T > |
T | plm_min (T v1, T v2) |
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template<class T > |
T | radians_from_degrees (T degrees) |
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static bool | within_abs_tolerance (float value, float comp_value, float tolerance) |
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